Who this is for
For products that need to work on Android and iOS, or teams extending an existing mobile application. The difficult questions usually sit at platform boundaries: permissions, native SDK events, interrupted sessions, subscriptions and device-specific behavior. We treat those as product requirements. The delivery plan includes the actual device and release constraints, not just the screens that look good in an emulator.
What we build
A useful scope
- Flutter product workflows and native platform integration
- SDK bridges with explicit commands, events and lifecycle ownership
- Authentication, API integration and device-based verification
The exact scope, acceptance criteria and delivery boundaries are agreed after reviewing your product. These capabilities describe the work we can discuss; they are not a promise of a fixed package.
How delivery works
From context to delivery
- Inspect the existing application and identify native platform dependencies.
- Define event contracts and implement an end-to-end device workflow.
- Verify interruptions, permission states and release configuration on target devices.
Technical choices
Architecture and tradeoffs
Cross-platform UI reduces duplicated presentation work, but native SDK integrations still need platform-specific implementation. We keep command responses separate from ongoing events and verify reconnection and lifecycle behavior on real devices. The final stack depends on SDK support, operating-system requirements and the team maintaining the product.